The power grid gives priority to use of solar power therefore any reactors on the same ship or station can remain active but will only consume uranium once the power draw exceeds the capacity of both the solar panels and the discharging batteries.
Batteries and solar panels space engineers.
Solar panel tests with scripts tips testing tutorials for survival.
Including solar power batteries wind turbine and the hydrogen generator.
A solar panel attached to a large ship produces a maximum of 120 kw when aimed directly at the sun.
Being all hydrogen you shouldn t be using too much power just from moving it around so don t be afraid to use the survival kit to establish a foothold somewhere.
The battery is a block introduced in update 01 039 which stores power from reactors solar panels and wind turbines for later use.
The battery is a single block that has a similar function to the reactors in that it will power blocks on a grid it does not require any materials to be powered and does come with a small intial charge but beyond this it must collect energy either from solar panels large reactors and or small reactors before it can be put to use or even other batteries.
However when grinding down a battery the power cells will become scrap metal.
While the resource cost for solar cells a key ingredient for the solar panel was made considerably cheaper.
Large panels from 6 kw to 120 kw small panels from 1 5 kw to 30 kw.
Immediately after construction the battery will contain 30 of its capacity ready to be used by other blocks.
Solar on the ship doesn t make as much sense as having a recharge station on an asteroid somewhere due to power differences in small and large solar panels.